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"Midna's fate revealed itself in the Twilight Princess, so I guess that will be up to your imagination."
Mr. Aonuma, when asked by an interviewer if Midna would see a sequel, gave this simple remark. This one sentence stirred the hardcore Legend of Zelda community into an uproar. Some felt cheated, certain that they would see this latest masterpiece of a character. Others sympathized with Aonuma's point of view, but could not understand its applications from a corporate perspective. Still more simply found themselves appalled that Nintendo could address an issue debated not only across the internet, but in the gaming community as a whole both consistent and casual, so offhandedly. We figured, although it seemed impossible, that Nintendo needed to be informed of just what a masterpiece of a character they've created with Midna, and that her potential has been wildly underestimated and should be looked at more critically with the demands and responses of both long-time fans and newcomers to the series introduced to Zelda by Nintendo's most recent console.
This...we...is and are the WMB movement. We Want Midna Back. Whether we were intrigued by her uniqueness, driven by her story's passion, or see her as one of the most sadly overlooked characters in the gaming world, we have dedicated our time and energy to contribute to this mass email in a meaningful way. WMB does NOT contain game ideas in any way, shape or form. However, it does contain well-written and heartfelt opinions and responses from Midna fans of all ages, nationalities, and gaming experience, fan art from budding and talented artists, and poetry spawned from the breathtaking story of Twilight Princess that deviated so well from all its predecessors in the series. We have three successive goals that we will make plain to you, the reader:
1) To entertain. Hopefully you will enjoy reading and viewing this as much as we enjoyed creating it. Much time and effort has been put in over the last several months and though we have had hundreds of people participate in discussion and contribution, we bring you only the best.
2) To inform. Midna's potential needs to be recognized by Nintendo. All characters to appear to date in The Legend of Zelda series have been flat or unrealistic, not contributing to the story in a meaningful way as the game focuses on puzzles and epic boss battles. Midna is the one exception, and her realistic and dynamic personality, her contribution to the story, and her uniqueness to the series are things that, if nothing else, should not be passed over.
3) To Bring Her Back! Ultimately, we are adamant in our stance. We want to see Midna in a second game worthy to succeed Twilight Princess. Her personality and still-standing mystery has captured the hearts and minds of thousands of gamers, judging by poll and response, and the number is still growing. We are certain that for her to disappear forever with just a single game would only be an insult to her fans, wanting to hear more about her story and continue their journey with her that broke so many traditions.
So, now you know who we are, and why we are launching this massive email at you. We expect to be heard! For now, though, please enjoy reading this net- and world-wide community project that we've put so much work into structuring. See you later.
To whom it may concern:
This letter is to inform you that I, as a player who has completed The Legend of Zelda: Twilight Princess, wishes to express his support for the return of Midna. I'm fully aware that Nintendo has been most successful, and will likely remain successful, when operating independently of 3rd party pressures and trends. In fact, your most recent successes with the Nintendo Wii and continuing success with the Nintendo DS have surprised and rattled the very foundation of the video game industry despite all prior assumptions and criticisms. Despite this, I still believe Nintendo is not apathetic and unresponsive to its followers which why I have written this brief letter.
This letter is not aimed to apply pressure to the topic at hand, nor is it a plea to be acknowledged and catered to. It is, however, designed with the simple goal to inform you that you have created something wonderful with the Midna character and I earnestly ask that you seriously consider her future.
Midna has not only affected the Zelda series in many ways both past and present. Yet she is also one of the most memorable of Links companions and friends. She had a vibrant personality, a detailed background and shocking secrets. She is one of the most memorable Zelda characters to date and it would be a shame for Nintendo to exclude her from future Zelda titles. Midna will always be one of my favourite Zelda characters and
I'm sure she is a lot of others peoples' favourite character too.
Sure, she was creepy. Demanding, a bully, and...irritating. May I add annoying? There is no need, since all companions in the Zelda franchise are. You get to hate her at times. I will always remember the first time I fought those Twilit Beasts. Sometimes you get to appreciate her guidance. But her sarcastic behavior makes it worse.
So why do I love an imp who has a frickin' oversized stone crown?
It's because of her mysterious background what makes her one of the most unique characters in the game. Midna's Desperate Hour - arguably the most memorable moment in the game. You wanted the worst for her. Now that you got it, you want her saved ASAP. She demanded you to be her slave. After the aforementioned event, she becomes your friend. She now helps you, she guides you... and while her creepy dark nature is still there, you start to like it. In fact, you'll end up charmed by it.
Okay, I know it's a tradition to make Zelda endings bittersweet, but this one was a bit too bitter. Gosh, I was hoping to see her again someday, just like she said. But...well, the mirror is shattered...
I know Nintendo call pull off one that might make this a good game. To actually see Midna again... one last time... would the big N do that favor to us? Just have faith, as the Happy Mask Salesman would say.
From the moment your eyes met mine
I knew you were different somehow
When you ran your fingers through my hair
I couldn't have known that I'd be lovin' you now
You helped me to reach new heights
You saw me through sleepless nights
And I wish I knew how to say......
From the moment you entered the light
I knew that you'd be there for me
You showed me that dark's not so bad
How once your eyes adjust there's so much to see
You helped me to reach new heights
You saw me through sleepless nights
And I wish I knew how to say I........
From the moment you mended my heart
I knew there was something about you
I never thought this could be
To me this feeling is something new
You helped me to reach new heights
You saw me through sleepless nights
And I wish I knew how to say I........
I love you
As a girl gamer, I find a lot of female leads infuriatingly weak and lacklustre, with very little to admire. What Midna brings is exceptional, and her character is something to look up to.. She is strong, able and still maintains her femininity. She's an equal to Link, the hero of the series, and they have a symbiotic relationship. Most importantly of all, she isn't a flawless character; she experiences a learning curve and develops as a person. She's a remarkable creation, and her character has a fantastic vibrancy.
It would be complete shame if her story and her character were simply left by the wayside; the affection her character has stirred within a lot of peoples hearts is amazing. So please, don't get rid of a strong woman like her, but bring her back and add another layer of depth to the saga that is LoZ.
When I first got TP, my eyes glistened with joy as I held the case and stared at its beauty knowing that this was going to take my life over. The second I got home I started playing, adrenaline pumping through me. When I first met Midna, she struck me as the jokester and at the same time insulting person, thus, she kinda annoyed me when all I was doing was helping her and she would insult me for it. Though at the same time, I didn't mind it.
Then the moment came when I received the final fused shadow. I was glad that was done and gone with and wait to see what I would do next eagerly. Then for nowhere Zant popped up and struck me as a shock, not expecting him to come for link personally. after seeing what he did to Midna, a spark shot in me and I suddenly wanted to fight for her as though i loved her for years. I suddenly wanted to help her not just to save the kids, but to actually help HER as well as if I owed her something. I felt grief and pity seeing her now weak and harmless, when less than five minutes ago she was a threat to a lot of things.
by the time Zelda left the picture I really started to like Midna. she now was kinder to me as if she knew what she said earlier was wrong and had seen what I've done. This touched my heart in a way a game character has never done before. as we progressed I felt a bond in us grow.
after the cutscene where Ganondorf became a flaming head at the castle I wondered if she could actually beat Ganon. My question was answered and I became furious, enraged with Ganon for defeating my closest ally. I pounded him to the ground after a epic battle.
when I saw her true form, I instantly fell into a trance. Suddenly this nice little imp became everything worth fighting for (not that she wasn't before) and more, the love of my heart. I was in awe at her beauty and elegance and most likely would of laughed at how happy I was to see her fine and back to normal.
Then came the most shocking moment in a game I've seen. when she disappeared into the portal and broke the mirror I felt as though I was hit in the face. And later wished that I could of followed her after remembering the beauty of the twilight.
From that day forth, I've never gone a day with out at least her name coming into my mind. Nintendo, as a loyal fan since I was little, I am begging you to make a sequel to this truly heart warming game and one of the few games I'll never get rid of in my entire life.
When Midna broke the Mirror of Twilight, it was a lot deeper than it seems. It even took me a few days of thinking to realize that she had a very deep meaning behind her actions. She did it for a very dramatic effect, and I think it should stay that way. Sort of as a "last respect" to her. I think if she comes back, the entire ending of TP could be in vain...
Midna deserves more than just another sequel which would most likely be almost an identical storyline. Wind Waker was an excellent game. Already I am hearing horrible things about Phantom Hourglass because fans wanted Tetra back. Please don't make the same mistake. Don't ruin her reputation.
Well, to start this off, I have just recently finished the replay of TP for the twentieth time, and this time I was nice enough to finish it in front of my friend, who had seen me play it plenty of times, but could never finish it. This friend of mine knows plenty about this board, I have discussed it with him plenty of times and told him what is was all about. He himself is not an incredibly huge fan of Midna, which I can respect, he is his own man. However, every time he has seen me play the game, I always cry at many of the parts where Midna was in trouble, the parting of Midna, and just plain cried in many instances. After this time however, he had finally decided to ask me, which was a question that actually took me some time to answer....
The Question: "I have seen you play this game too many times to count and every time I sit here and watch you play you always cry... Why? Why would you submit yourself to such emotional torture, to cry about this one fictional character. Is she really that important to you? Do you see fit to be so infatuated with a FICTIONAL character?"
And to be completely honest, I was dumbfounded by this question, for I never really had to discuss my reasoning in such detail as this question demanded with a non-member of the MFF. But, I did not hesitate to answer. My answer had started off with a slight sigh and a long look up to the ceiling, where my friend had begun to look at me quite earnestly... which also caught me by surprise... he had always made fun of me for my love of Midna...
I told him: "Well.... It is quite hard to say, Josh (his name), have you ever read a book that was so good that you became so attached to the character that it almost felt like death to finish it, knowing that your journey with your beloved characters whom you've had adventures untold and personally was there seeing them unfold into such beauty and complexity that you swear he/she was part of your life? (He nodded and placed his head upon his fist.) Josh... listen, I love Midna. And yes Josh, I said LOVE. You don't understand the masterful character development they gave Midna...It is the exact same thing as in one of your books. You remember when Midna was attacked by Zant? You have no idea how I felt... to see her lay there so weakly upon Links back... hardly breathing... gasping....(and I was crying at this point) And the ending... Josh... when I saw her leave... it felt as if my soul was torn, like I had lost my true love... I don't expect you to know why I would put myself through this... but I don't consider it torture.... I would never go back..." And it turns out that poor Josh was crying with me... and the first thing he asked me was :"Can I try?"
When I first played TP and saw Midna, I wasn't all that impressed since she seemed no different than any other character I saw in the past Zelda games (save her size and appearance), and after the first five minutes of playing, I was ready to fight her like I thought I would at the end of the game, but her sarcasm got old and wore off pretty quickly and I was ready to just get the game over with. But all that changed when Zant attacked her and seeing her on Link's back, all burned up, I actually began to panic and wondered if I would actually get to Zelda in time. Then after running around town forever, I randomly slipped into the bar area and, would you know it, the cat pops out of some secret doorway and I then ran around the sewer, trying to find Zelda's room, but eventually I found her and, from the way Midna was talking, I actually thought she was going to die and I would have to avenge her somehow, and I can't convey how relieved I was when that didn't happen. Then I immediately noticed the change in Midna, something you don't get with other Zelda characters, and she seemed a lot nicer afterward and when she put her hand on Link's cheek in the desert, I knew they were in love with each other, it was so obvious. But when she used her fused shadow for the first time, I was worried that something might happen to her but I was very relieved when I saw her in Link's arms, my heart also melted at that very sight, too.
And when she sacrificed herself to save Link and Zelda and I saw Ganondorf holding her helmet, I almost felt depressed. Not only had I thought Nintendo wasted a great character, but I also thought it would be the same stupid ending like every other game. I was like "Give me a break, Nintendo!" and killing Ganondorf had never been so satisfying before in my life.
And when I saw Midna in her true form for the first time, I knew what I felt toward her was no longer admiration, but love. I loved her as a character, more than any other. And when she broke the mirror, everything we had gone through together, everything we had shared, was all for nothing. Just so she could leave? I had never felt so used in my life. "Give me a break, Nintendo!"
Which is why I think Nintendo needs to bring Midna back. There has never been a character quite like her, bar none. And sure there's the risk that her character might not be as good as it was in the first game, but I'd be willing to take that risk since the ending of TP didn't leave me a happy camper, and alot of people probably wouldn't mind, anyway since she's already proven herself in TP. Not to mention that we didn't get to see her Human side for more than two cutscenes which is kind of unfair, so I'd love to see a sequel with her human side in it.
So bring her back, Nintendo.
Midna is unique. No video game character I have ever seen, has been as special as Midna. When she spoke to Link and Zelda for the last time, I didn't want to, I just didn't believe that she would go. When the Mirror started to crack, I still thought she would stay. When she rushed to the portal, I thought she would have changed her mind and take Link with her, or stay in the world of Light. But then... The Mirror shattered.
I sat down, flabbergasted, I did not move, I did not speak, I was confused, angered, that Midna had left. Does she know that she will come back, and maybe then she can tell Link her true feelings for him?
My brother is at the beginning of the game, as he's been busy, and I noticed what Midna says to Link. She's changed during the game, but so subtly, that it seems perfectly natural.
The best companion or comrade ever in a video game, she deserves more. It may seem hard to bring her back... But wasn't it harder to get Midna's actions, dialogue, everything, to be perfect? Atleast let the Twilight Princess's name appear, no, more, let Midna herself reappear. Perhaps a special object must be obtained, but only in the Twilight Realm.
How many hearts has she touched? How many people will be overjoyed to see the beloved Twilight Princess again?
Please Nintendo, bring Midna back.
Midna: Basically the only thing making my summer a bit exciting. I found NSider because of Midna Anyways, here I go: Nintendo, you need to realize what you've created; and you have to bring her back for more. Not only her, but the Twili too!
Chest thumps - Little knocks I get inside my body whenever Midna is angry/hurt. I never knew Nintendo could ever make me feel pain whenever a video game character feels it. Hopefully, we'll be able to see Midna in a TP Sequel and Brawl.
Here I stand, on a stone,
There you sit, upon your throne,
Sand and glass, all around,
Twili and life, surround.
My Ordon sword, reflects the light,
Sols shine in the deep twilight,
Drowning in many memories,
You think of all the stories.
Mirror shards, here and there,
Your reflection shows flaming hair,
I see ruby red and sunny eyes,
Planning a sneaky surprise,
A wet cheek, brightly shimmers,
A crystal tear faintly glimmers,
Everything will change and change,
But most of all, we feel strange.
Epona reminds me of adventure, The land and throne makes you remember,
Once we stood together,
Now we stand alone.
Midna. She is without a doubt the greatest video game character ever. Full stop.
Her character development is deeper than anything I have ever seen before, I'm glad Nintendo finally decided to do this. The way she grows, learns and matures throughout the game is truly amazing. The way her relationship with Link builds up slowly from servant to lover (come on, it's so obvious) is spectacular, like none I have ever seen before. I used to think Final Fantasy X was the most romantic game ever, but not anymore. Twilight Princess is the first video game to have ever made me cry. The ending was the saddest and most moving thing that I have ever experienced in my entire life, it really was. The way Midna left and broke the mirror, never to be seen again... it broke my heart. I couldn't hold back the tears. And even though I have completed the game nine times now, I still cry every single time I watch the ending. It is not a bad thing that I cry, though. I cry for Midna because I love her. I want her to come back. I want to see her again. I just couldn't believe what I was seeing the first time I watched the ending. I realised what was going to happen. I know what Nintendo are like, with their sad endings, so I just knew it had to happen. I was just thinking to myself: "Link, you stupid...! Stop her, now!!" And then I cried. I first saw Midna in the TP trailers a few years ago. The very first time I saw her, I thought, "Heh...
And then when I finally met her in the game and heard her voice, I fell completely in love with her. I felt a strong bond with her. I felt like I actually was Link, and just like him, I loved her more and more with each passing second. Now, the part after Lakebed temple really scared me. Just seeing Midna helplessly lying there, with her colours inverted, made my eyes water. I didn't cry, but I came close. I was playing the game at a friend's house at the time, so I tried very hard to hold back my feelings. I ran through Hyrule field at the speed of light to save her. I murdered all who stood in my way. The music was something very special, it really added to the atmosphere. The enemy music completely ruined it though. I can't believe Nintendo couldn't be arsed to spend another two minutes taking the enemy music out of that part of the game. I hate to say it, but, when I finally got Midna to Zelda, I thought she was going to die... The pain in my heart was beyond compare, and I couldn't hide it for long...And then, when Midna was saved, I was overjoyed. I honestly couldn't have care less about Zelda. She meant absolutely nothing to me whatsoever. Just seeing her there made me happy. I loved the rest of the game, despite the lack of story. I played as Wolf Link wherever possible, just to see her... I could spend hours at Lake Hylia, doing the camera glitch, to get her face as close to my own as possible.
Then there was the scene where she broke the barrier. It was the cutest thing I had ever seen in my entire life. I just wanted them to kiss so badly. Definitely the sweetest video game moment ever. Then I saw Ganondorf crush her fused shadow helmet. It ****** me off to no end. I absolutely murdered Ganondorf, I could never forgive him. After executing him, I discovered that Midna was of course still alive. However, her form had changed, she was different. This was not the Midna that I had grown to know and love. I hated it. However she was still Midna. Then she broke the mirror, and I cried for ages, but I have already discussed that. I still cry for Midna, I am right now, in fact. I miss her, and I want her to come back...
A direct sequel is the only possibility now. If Nintendo don't do it, I don't think I will ever be able to forgive them. Midna has earned a special place in my heart, which she will always have, for every last second of my life.
The key to This Legend of Zelda, this game couldn't have worked without her. With another Zelda game, this could happen with another person. But Midna seems to be the most well involved, Deep (In a way), most realistic and, -by the looks of this- Most Loved of all the Twilight Princess Characters. Even if she's a side character, Even a Simple FOOTNOTE of her would get us Happy. (Though, we would like the footnote to be Identifiable to Normal People and for it to actually show Midna...) And, as LillyttAddict Says, Twilight Princess felt like a prequel. The Ending was so open-ended, and the Character's can't have fully developed in that amount of time. Showing Colin at the End with a sword and shield added to the anticipation of a new, yet familiar, Zelda adventure involving at the least an Adventure with Colin.
Midna saying she would see Link Later was even more of a surprise due that, well, she broke their only connection- Or did she? There are plenty of ways for Midna to come back, and I'm sure you can find at least one of them. Once again, even the mention of her (Or, more preferrably a Thought of her showing Midna) would be the least you could do for us fanbays and girls that love the Zelda Series oh so much.
And, as you can see by this E-Mail, You left your top consumers wanting more. You wouldn't want to disappoint us, would you?
With that, I bid you adieu, Aonuma-San... Or whoever's reading/watching this E-mail/Website/YouTube video
As other people said, Midna was the first character, not just in a game, but in ANY work I've fiction I've ever read, watched, heard, or played, that made me fall in love like this. The way she was presented, the way she could mischievously giggle and tease Link, her strengths and weaknesses.. everything about her, made her seem so real. Now, I should tell you a little bit about myself. I've played many games, most of them FPS, and simulation. Games like Doom, and other games like Silent Hunter IV (a WWII submarine simulator). About as far removed as Zelda as you could go. About as far removed as you could go from emotion itself! I've played all sorts of games, but never once did the story, or characters, touch me the way that TP's did.
I started playing TP when I got it for the Gamecube in about July. Until then, I hadn't bought it, hadn't followed news about it, nothing. So I started playing, and soon was introduced to Midna. I thought she was extremely cute, but I find many characters in games to be physically attractive, so that was nothing new. In fact, I rather disliked the way she acted and treated Link. Yet she was so different, so spontaneous. I began thinking about her more and more. Then came the part where she was brought to the edge of death. Suddenly seeing her weak like that, I realized... I was in love with her. I couldn't bear to lose her. I began playing through the section in desperation, as quickly as possible... the sound of her breathing made me feel slightly teary-eyed, but I pressed on. I felt incredibly relieved after Zelda healed her... In fact, I was so glad that she was with me still and could now exist in the world of light. After that, I began playing the game just to see every little cutscene with her... every expression she made, word she said, I hung upon. When Ganondorf broke her fused shadow near the end, I was enraged, but I knew deep down, that she was still ok... somehow.
But when Midna broke the mirror at the end of the game... I couldn't believe it. I literally couldn't believe it. I just sat there in shock, I couldn't even cry... it felt like I was watching a bomb falling out of the sky right towards me, and I was utterly powerless to do anything about it. The rest of the day, I couldn't say or do anything... I just went to bed. It was then that I started to cry. I've been heartbroken before in a true relationship, but this felt as much real as my previous real life one had. In fact, it was worse, because you can't go back into a game and change the course of fate. We're united in our call that she be brought back! Everytime the sun goes down now, I think of her.. I look out towards the horizon and see that light tinge of dark yellow and orange slowly fading from behind the clouds, and if I'm alone, I sometimes let myself cry a few small tears. To be torn apart from Midna like that... If she doesn't come back, Nintendo would have made one of the most cruel endings to anything I've ever read, seen, watched, played... you name it.
I could go on, and on, and on... I could probably write an entire book on all the things that I feel while playing the game, thinking of her, how it's affected me...
To me what really sets Midna apart from any other is defiantly her personality. It's rare see a character so dimensional/human in a game, especially in a console game. Of course being cute doesn't hurt.
To me the game was really about the bond you develop with Midna through the game. Everyone else's role in the game was minimal in comparison.
If it wasn't for Midna then the whole game would have felt entirely different. Without her being with you thought the game it would have been just a dry story about you saving the world and some Twilight Realm that has no real significance to you.
The ending was rather sad to me, just... why? After all the blood, sweat and tears it ended like that? Though I hope she will be in another game, my logic is telling me it will be very unlikely she will show up in anything other than as a cameo appearance. I hope I'm dead wrong about that.
After seeing that mirror shatter made me feel an emotional shock that I have not felt in a game. After the ending I was like "WHY? After all that it had to end like that... no. After all that she needs a happy ending" and it left a overall bad taste in my mouth.
Midna is 10 tons of awesome. It would be a shame for her to not appear in another game.
"Link...I...see you later," those words float through my head,
I can't stop thinking about you, I lie awake in bed.
Your wonderful amber eyes took me to another place;
I just can't stop thinking about your sweet, sweet face.
As you shattered the mirror, you shattered my heart,
my eyes started to water, my soul was torn apart.
We fought for each other, you and me;
couldn't you see that we were meant to be?
My heart drives me towards you, and I won't fight,
There MUST is a way to come to you in the Twilight!
Finding you will take a while,
but it will be worth any hardship to see your face, your smile.
When I finally meet you, I'll fly into the skies,
I shall embrace you, and my feelings will never die!
When we see each other again, my heart will beat oh so fast;
we will finally be together at last.
You know, when I first saw her coming from the shadows, there was this invisible aura around her that cause my heart to realize that she was going to be someone that has a great personality. At first she seem a little rude, but somehow, I was beginning to like that rudeness and her cunning attitude. Then after the "Lakebed Incident", my sympathy for her was very high at that point, I felt like crying because I thought she was going to die. To my relief, she didn't.
Soon after Omega (my alias for the filename) grabbing the Master Sword, she was really becoming sincere and cuter by the minute. She really started to showed compassion at the desert after that one talk, with that one scene were she touches Omega's face and that other scene where Omega carries Midna when she uses her Fused Shadows' powers to destroy the barrier around Hyrule Castle. However, the happiness was going to end one way or another.
The battle with Ganondorf was going smooth but then Midna was doing the unthinkable. Unfortunately, not only Ganondorf survived, but she was presumed dead. So for the first time in a Zelda game for me, I felt like defeating Ganondorf is a must. Then they suddenly bring Midna back to me. It surprised me, she was quite a beauty...however, I did said the happiness was going to end.
So, she had to leave, and I didn't mind as long as the Mirror of Twilight. Then as soon as she was leaving, she pour one tear from her eye and pushed it through the air, and while that was happening, she was expressing her last words to me: "Omega...I...I'll see you later.." Now, I thought that she would give it to Omega or something to remind her of, but it went to the Mirror and as soon she left, she took his and my heart in two seconds flat.
She destroys the only main link between she and I. But now, no more Twilight Realm, no more Midna, no more true satisfaction from another Zelda game ever. At that point in time, I couldn't help it to say that she was the perfect character for me. I never seen a Zelda partner, no, a video game character that gave me that much of affection to me and then left me like the wind like that. I was a very sad man at that point of time. But yeah, if she can come back, then maybe I'll feel happier than ever, and maybe we'll be able to see something interesting from her.
I never get into adventure-y games like Zelda as much as I did with Twilight Princess, and this was the first Zelda I ever completed. I had Link's Awakening for GBC but I never got around finishing it because I was bored of it, but now I wanna play it again if I can find it. Even the first couple temples I was bored with the game. I was somewhat intrigued by Midna's character, but I wasn't hooked by any means, maybe an hour here and there, nothing else. But after you go through Lakebed Temple and see what happens after, things REALLY changed. I got superglued into the game like no other...I'd play 4-5 hours a day without ever getting tired...and it's all and I repeat, all because of Midna. Her character is developed so well and as I was playing Link I sensed that she was changing and was starting to *gasp* have a crush on me. In every sense of the word, she was dynamic, and it doesn't hurt that her imp form is really cute. I really wanted to know what getting the Mirror of Twilight would do and I wanted to finish the game as fast as I could so I can see what happens with Midna at the end. When Ganon held up the Fused Shadows and when Zant hurt her, I was really concerned with what would happen to her and got kinda mad, and genuinely played the game for her. And when I saw her do what she did with the mirror, I was devastated. I was like...I was seriously a little unhappy for a couple days. Now that it's been a week since I beat it so I've sort of calmed down and realized it really was a wonderful yet somewhat unfulfilling ending that made me fiend for more Zelda (ok I mean Midna), and I'm still in love with Midna's character. Now I can't even get myself to play the sidequests after knowing what happens in the end, and I don't know if I can replay this again knowing the sadness in the end too - I think, 'what's the point?'
I have a very short attention span and I get bored of games easily, and this game did not have me bored at all, and Midna is completely responsible for that: the puzzles/bosses were fun, yes, but it was Midna made the game breathtaking and emotional. Nintendo, if you can take a real casual gamer who usually doesn't care and turn him into a serious die-hard using a wonderfully created character, you know you're using the right formula. She deserves to be back, why would you waste such a treasured character that has pretty much a cult following now? She definitely deserves to return in some way or another.
I honestly wouldn't want Midna to return...to Hyrule. I actually want to see more of the Twilight Realm. It's true, I think, that Nintendo didn't expect Midna to be such a huge hit. But they have some great character design and writers, and evidently they've struck gold. In my opinion, the only way to get them to notice is with stuff like this: large open discussions with fans everywhere showing their support. The reason I'm showing mine with such zeal, though, is that she represents quite a bit more to me than a fictional character. For six years I had purposefully dulled my emotions. I can't even remember why now - perhaps I just felt when I was twelve years old that one could see the world more clearly when he kept his feelings in check. And it stuck; whatever trivial events life threw at me, they rarely made it past the impenetrable mental armour I had donned. Since then, I was never angry, and when I was it was never for more than half an hour. I can't remember a single time I was really, truly sad, not when a pet keeled, the sight of my stroke-stricken grandmother, or her dead body in a casket. I never even let happiness overtake me, and soon that became a dim little speck in whatever my hippocampus had become in its disuse. Of course, all buildups, even psychological ones, must be vented, but like everything else any outburst was strictly controlled, and usually manifested in a lethargic sort of depression.
This continued until last summer, however, when a friend and myself were discussing random...well, crap. What teenagers do when nothing better presents itself. The conversation finally came to mental disease, and my friend went on to a rant on sociopathy, describing how one's life would more or less be pointless, only a potentially violent threat to general society. His follow up, to me, was ‘hah, and you're kind of like a sociopath.' Yeah, he's a really nice guy. I just laughed, because again that's the typical teenage response. I knew he wasn't serious; of course I wasn't going to go out and ruin lives, and I certain I wasn't a sociopath (to use my school nickname, a ‘pokerface').
Still, that kind of thing gets to you. People notice these things, and any shrink or counsellor will tell you what happens to someone who does what I had done and attempted to stifle and control their own emotions. This realization of how this struck people on the outside may have been the key factor in bringing me to my senses. So I've been working since not to hide my emotions, and generally it has been easy. When I laugh, it is always out of true amusement. If I am angry, it would be expressed and not stored to burst out at unexpected moments or periods of lethargy. But there wasn't much that summer to be sad about. There was only so much you could dwell on a grandmother you never saw, and a bird you never really liked anyway.
That's how Midna comes in. I did not buy Twilight Princess for her; the only reason I bought the game was because it was all that was out for Wii at the time, and the series came highly recommended by my friend (same guy) despite the fact that I never enjoyed it too much. But I played, and immediately found Midna to be very amusing. But just in the way a character could be - she was funny, sarcastic, and added life to a game that sprung from a franchise known for its lack of plot and character depth. Because of this Zelda stereotype she and the gameplay were all that made the game enjoyable for me, and judging by the predictability of the series I believed in what I thought was the inevitable betrayal by this denizen of the twilight. Nintendo's plotlines and protagonists are never very deep or affecting, are they? Of course not.
Then the one scene comes up, after everything's collected, she shows her true colors and is punished brutally for it by the game's antagonist. And I was fully awake to let it sink in. My guilt, the game music, the characters' dialog...I was sad. Really, more sad than I had been in years. And thus more happy as well, because I knew I was still perfectly capable of feeling, that my social life didn't need to be in detriment because of my lack of emotion. And the best part is I still haven't quite gotten over it: this hollow sadness not only sat in my chest for more than half an hour, it has made itself a quite albeit present resident of my glandular systems for nearly two months, popping up in times of boredom. Of course I realize that it could have been anything to create this powerful feeling, but it wasn't. It was a video game character. A tiny piece of a reflective disc designed entirely for brief and mass entertainment. If Nintendo can pack this much emotion into a plot device, attach their audience this well to a jumble of pixels and floating words, this is something I want to see again. It's something a lot of people want to see again, and that having been said it must be something Nintendo would want to put out again; my sob story there might sound stupid, but it's pure fact and after all, isn't that what large companies base themselves upon? Supply and demand: emotion, entertainment, or money, it all works out in the end. Everyone gets what they want. And my life has been changed, however apparently minutely, very much for the better, and I'll brandish Midna as a symbol for this revelation.
Like so many others, I crave the drug that brought such an unexpectedly deep and emotional story. Midna has this coming out her ears, and I know I for one will never feel satisfied until she returns as a prominent figure in the muddled timeline of the Zelda series. This is what Nintendo has going for them, and they would have to be idiots not to utilize this character's still-untapped potential.
Long live the Twilight Princess.
When I first turned on Twilight Princess, it was just another LoZ game. Play through it, sidequests, nothing unusual. When I first saw Midna, in the prison, I felt a small jolt, but nothing big. As I played through the game, I started to like the little imp. My mom found me actually talking to my screen on more than one occasion. And my little brother wrote me off as nuts too. By the end of the game, and due to a fan story written by a former NSider, I came to love her. Yes, love. lol Well, I still love Midna, and if you don't let her come back, I'll probably be...umm...well....really mad.
I constantly think about Midna before I go to sleep, so I usually dream about her. On several occasions, I have woken up with myself nearly strangled in the covers, and I'm all sweaty. They vary though, and sometimes I'll wake up in tears, and recently, I woke up kinda screaming/ yelling "NOOOOO!!!!", that didn't help my "crazy" situation, and my mom seriously threatened to go to my schools counselor. I've written poems about Midna, made a tribute, collected waaaayyy too many pics of her, made collages, and a song.
Needless to say, I love her. Simple as that. Undying, flat out, head-over-heels, LOVE her. And that's all that needs to be said.
I'm hoping that as video games progress and get more graphical and more emotional, then more and more people will feel like they are sitting in a movie theater, watching the heartbreaking ending of a film. That probably could've been explained a bit better, huh...? What I was trying to say is...If gaming companies want to veer more towards deep, emotional, heart touching games, then it's the Zelda series. I still can't believe how much a single video game affected me since May. I was on the verge of becoming a serious goth back then, I don't even want to think of what could've happened if I hadn't found her. I met Midna, I respected her since she was so unique and full of character. I was still a cold hearted, self-centered moron. I always bragged to myself how I'd bottle my emotions and say crap like men don't cry. Then finally...Midna was dying, she was barely holding on...Then in Princess Zelda's room in Hyrule Castle Tower...She whispered to Link, asking if he could make it through the forest alone...She was totally ready to say her goodbyes...But then Zelda healed her. The shield was finally penetrated, my clouded heart was finally infiltrated. I cried for her the first time that night.
I love every second of it, I love every second I spend with her.
I think about you so much Midna...I think about how depressing it is when you leave without a warning...I think how much of a difference you made, how close we became to each other, you...Link...And even me...And I think after all that, she's gone forever. Anyone can say "Ooh, aren't you scary!" "Are you sure you want to be doing that? Snarling and growling at me like that?" But there's only one who can say it in that special way and make people love her because of the way she does it. That's Midna.
Well, for starters, Midna's the only other character I've really been attached to. I mean, at first I thought she was cool with the sarcasm and all. But seeing her on Wolf Link's back, dying, along with the music that played at that moment, it just hit me. I felt for her. I was worried she wouldn't make it. I was actually worried. Then finally getting to fight Zant and get some payback, that felt really good. But then seeing her leave after beating Ganondorf, I was stunned. I missed her. I really did. So please Nintendo, bring her back. I don't care if you bring her back in a sequel, I don't care if you bring her back just in Super Smash Bros. Brawl, just bring her back.
Midna... She's special to me, I remember having crushes with some fictional characters before. I never thought I would actually love a character like this. I never expected it. As soon as I got my hands on TP and started to play it I knew it was gonna be a good game with a nice story and all that. Until I first saw her, she had some kind of charm. I continued playing the game, absolutely fascinated by this new sidekick. She was different from the others, her mischievous, devilish personality was something I never saw before in Navi or other sidekicks, the way she talked... the way she treated Link like her pet. Her giggle. Summing it up: I was attracted to her in all possible ways, but how attracted I was? It took me a little time to realize that I was in love with her. It was kinda awkward. It was the first time I felt that way for a fictional character but I didn't cared much. I continued to play just to see the next cutscene with her and I often pressed Z Just to hear her talking, finally I got all the fused shadows... And Zant appeared and injured her. The music, her moans of pain, the rain... It saddened me to see her like that. I rushed to meet Zelda so she could help her. Once I had, I was relieved, and I couldn't wait to continue the journey.
Gerudo desert... When I arrived there I noticed that Midna's behaviour against Link changed... she stopped to be so cold and cruel... she began to care about Link and treat him more like a partner than a servant, and I liked that. I liked how she placed her hand on his cheek. It was a gesture that made me smile. The game continued. I enjoyed everyone of the cutscenes and moments I spent with her.
And after the battle with Ganondorf and all that I expected a happy ending, but no. Suddenly she broke the mirror and disappeared. I felt crushed. I dunno what to say. I felt let down. Yeah Hyrule was saved, but who cares? She left. She was the only thing I cared for in there. But then I saw Link riding away from Ordon, I got a little hope after seeing that. I thought "I hope he is embarking in another journey to find a way to see her again" I hoped for a sequel, and I still hope for it.
TP was a good game... But it wouldn't have been the half of the game it is without Midna. OOT was better in terms of gaming, but in terms of feelings. Well... TP was especial to me. I still love Midna, and if you are reading this Ninty, please... let me and the others who share my feelings see her again.
I, as a Link fangirl, generally would not support my competition for Link's attention (Zelda would not be missed by me at any rate) but I have to say that Midna is an exception. Her attitude, her pain, her lineage, it all falls into place as a true heroin. And unlike most Zelda females, she actually fights with Link instead of just giving him stuff (which isn't bad, but its so clichéd now). Midna deserves at least one more game under her belt. She is far more worthy of the Triforce of Wisdom than Zelda, and if I couldn't have Link, Midna would be the one I'd like him to be with. She is a REAL person, especially in comparison to the fact that she is a mere shadow in the Light World. Don't chase that shadow away forever. Her Twilight is beautiful to behold.
While she wasn't my number one in Twilight Princess, I thought her whole character was wonderfully done. When we first meet her, she's sneaky and cunning; but after she sees the kindness in Link and Zelda's hearts, she softens up in the way she acts. To see her back would be AWESOME. Simple as that.
YITIK, COMPILER AND MASTERMIND
KYLETHEDARKN, EDITOR AND HOSTER